А зачем так сложно идти? Ведь можно использовать штатные средства - GetConstantAttributes:
Signature 
RetVal = object.GetConstantAttributes() 
Object
BlockRef, ExternalReference, MInsertBlock
The objects this method applies to. 
RetVal
Variant (array of Attribute objects)
The array of Attribute objects that are constant for the block reference.
Ну и пример:
- Sub Example_GetConstantAttributes() 
-     ' This example creates a constant attribute definition on a block. 
-     ' It then queries the block to return the attribute. 
-      
-     ' Create the block to hold the attribute 
-     Dim blockObj As AcadBlock 
-     Dim insertionPnt(0 To 2) As Double 
-     insertionPnt(0) = 0#: insertionPnt(1) = 0#: insertionPnt(2) = 0# 
-     Set blockObj = ThisDrawing.Blocks.Add(insertionPnt, "New_Block") 
-      
-     ' Define the attribute definition 
-     Dim attributeObj As AcadAttribute 
-     Dim height As Double 
-     Dim mode As Long 
-     Dim prompt As String 
-     Dim tag As String 
-     Dim value As String 
-     height = 1# 
-     mode = acAttributeModeConstant 
-     prompt = "Constant Prompt" 
-     insertionPnt(0) = 5#: insertionPnt(1) = 5#: insertionPnt(2) = 0# 
-     tag = "Constant Tag" 
-     value = "Constant Value" 
-      
-     ' Create the attribute definition object on the block 
-     Set attributeObj = blockObj.AddAttribute(height, mode, prompt, insertionPnt, tag, value) 
-     ZoomAll 
-      
-     ' Insert the block into the drawing 
-     Dim blockRefObj As AcadBlockReference 
-     insertionPnt(0) = 2#: insertionPnt(1) = 2#: insertionPnt(2) = 0 
-     Set blockRefObj = ThisDrawing.ModelSpace.InsertBlock(insertionPnt, "New_Block", 1#, 1#, 1#, 0) 
-      
-     ' Get the constant attribute definition from the block 
-     Dim queryAttribute As Variant 
-     queryAttribute = blockRefObj.GetConstantAttributes 
-      
-     Dim count As Integer 
-     count = UBound(queryAttribute) - LBound(queryAttribute) 
-     MsgBox "The block reference has " & count & " constant attributes." 
- End Sub 
Все из штатной справки.
P.S. Сугубо ИМХО: намного проще получить коллекцию указателей на атрибуты и потом по ней проходить, чем "шерстить" весь блок целиком.